3D Modeling, Blender, everydays, Three.js, VIVE, VR, WebGL, WebVR

Memento Mori (A-Frame Scene)

Michael Becker

A small A-frame scene. Live here (browse with Nightly or Chromium for Vive-compatibility, you know the drill.)


Wanted to experiment with JSON import and particle effects and Vive Integration. Didn’t have a ton of time.

A-Frame is astoundingly plug&play but I’m still not fully comfortable with the component registry API. I wanna add threejs stuff without thinking about it. More practice, then.

[Everyday 5/17/17]

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