3D Modeling, Sketchfab Model, VIVE, VR, WebGL

Lighthouse (Tiltbrush->Sketchfab workflow)

Michael Becker

I was pleasantly surprised that *some* things worked in attempting to export stuff out of tilt brush. Still no luck bringing the fbx into threejs though – but the fault, as always, lies with threejs. Seems that the actual fbx is solid (and fwiw the sketchfab people are doing a fine job translating it to webgl).

Also spent time fighting with the fractalicio.us tweetbot, to no avail. Not every day is a winner.


by mhazani
on Sketchfab

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